How-To: Screw up Your Sleep Schedule

People need sleep, but not everyone needs the same amount. The secret is finding out how much sleep you really need, and after following these few simple steps, you’ll find out it’s surprisingly little.

First, isolate yourself from other people; they will only slow you down. If you have a job, quit that job in a spectacular fashion and start making 50K online right now. Now that you’re working from home with no friends, you are the master of your own domain. Name it a pun based on your name, and proceed with the next phase.

Second, using the massive amounts of money you get working from home, purchase all of the soda you can from the nearest store. If you break the shopping carts there you get bonus points. Begin drinking all of this soda as if you were a programmer, only it’s not diet soda, and you don’t need it as a requirement for your job.

Using this technique, start going to sleep an hour later each day while working. If your work doesn’t allow you to work later, pretend you have friends (remember what it is like; it’s surprisingly easy to get caught). And set your alarm for the same time each day. When you don’t get up with your alarm, don’t worry. Just keep repeating the process until you sleep through every alarm, are tired all of the time, and have no sense of what time even is.

Quickly you will find that you have gone to sleep at 7 in the morning, and have no idea what time it is when you wake up because all of the batteries in your house have died. Congratulations, you have done it. Now celebrate with soda.

Table Topics Family 60 #119-120


1. What are the benefits of saving and spending?

2. Which musical instrument would be the coolest to play?

ANSWERS By: Austin Smith

1. I’m not an economic advice column, but you never get anything by saving forever, and you never move up if you don’t save at all.

2. All of them at once.

Table Topics Family 25 #49-50


1. When was it most difficult to persevere when you wanted to quit?

2. If you were offered one million dollars could you get straight A’s next year?

ANSWERS By: Austin Smith

1. I might say right now, I’ve never really wanted to quit anything I was doing, and  now isn’t an exception, but the lack of things moving forward in what I’m doing makes it tempting to consider “regular” work.

2. I am no longer in school, but when I was I got straight A’s on the promise of a dollar for ever “100” and 5 for every A on my report card, so I’d say I could do it. (I could’ve done better, but that was the only way my parents could keep me from being so bored I just didn’t do any work)

Why Make Stuff on the Internet? (Obviously Subjective)

I have been making things on the internet for a long time. Not all of them were good things: for the first several years I made crappy videos on Youtube. In fact, I’d say I’ve only been making quality content for the last 2-1/2 years of my 7-year internet carrier. And that only started when I made a bunch of webcomics and then made a conscious effort to make my video and articles (blog posts) better. My videos might have been alright for some time before that, but other things I did weren’t.

Even so, I’m not particularly popular. I do quite a few things that get some views, but I am for the most part a background character on the internet. Sometimes I think about internet generations, and how I’ve actually survived through several of them. I haven’t quit since I’ve started, and during that time I’ve not been rewarded with tons of views or engagement, partially because a lot of it wasn’t the best quality.

That is not to say I don’t have people liking and commenting fairly regularly (less so on my main site). People do, but I do feel quite distant from them and like they are a minority. I do this because I like doing it. And even though I haven’t made enough money to cover the expenses of doing it, it’s highly likely that I will continue doing it in the future.

Especially considering that since I started, my viewers (readers, etc.) have only gone up (sometimes down suddenly, but up is the overall trend). While they haven’t exploded like many other people who put a lot of content on the internet, there is no denying that there are more people who read me now than there were before. And I don’t think that trend will reverse for quite some time.

Sometimes it does feel like I’m just talking into the void, which seems lonely. Bu I have confidence that if I keep putting things up, keep my accounts active, keep moving forward, that people, even a few, will see what I have previously done. Because, contrary to what many might say, it is quite possible for things to disappear on the internet, mostly due to neglect from creators. If one creates something, even if it is immensely popular, eventually fewer people will remember it, and there will be little to no chance of recovering it if the creator lets his domain registration lapse and the content is erased from its original servers. Because those who might re-post the content on their own Youtube channel, or their own blog, etc. are much more likely to lose the content later, whether they chose to, or their account was abandoned or deleted. Piece by piece, internet history (as all history) falls apart and we can’t remember it all.

I’ve been fortunate for my own drive to create, and keep creating even if no one is watching. I might even prefer it that way (though money to like, live would be nice). Many people can’t keep making videos, or drawing comics, or writing articles if no one is watching, if no one is engaging, etc. I can, and I made a conscious decision a long time ago that I would continue to do so, which I guess is quite vain. I keep creating so that my past creations aren’t lost forever, and to incrementally increase my chance of “making it”.

I enjoy it. I hope other people enjoy it and find it useful, and of course I hope it grows. There are plenty of project, large and small, that I wish hadn’t ended due to creators moving on in some way (having another idea, getting bored, changing lifestyle, etc) and maybe I’ll be one of those people in the future (I hope not). But for now, I’ll be here, plinking away into the endless stream of new and amazing things appearing all over the place. And even if it doesn’t work out that I “make it”, sometimes people like me just need to talk into the void.

Board Game Creation Blogging Part 3 – Funding Method and Crowdfunding Basics

This is part 3 of Blogging About Board Game Creation. I highly recommend reading the first two (or at least one) before reading this.

After finding a manufacturer, the question becomes how to fund the production of a game. There are obviously several ways to do so. One could try to get private funding from a few wealthy friends or a convinced investment group. One could send the game to established game publishers and hope to convince them to finish development and publish it. And the final option is crowdfunding, which is in essence an updated version of first on this list.

Crowdfunding requires a lot of work but gives the greatest amount of creative freedom to the designer, while private funding and established publishers offer less work but less freedom. I like the freedom to create what I want, and at the moment, my time is a very available resource to use in the creation and production of games. So I am going with the crowdfunding option. If you have a full-time job or other responsibilities, I would suggest going the find-a-publisher route. This ensures the least amount of work on your part (though it’s still quite a lot) and eliminates the whole “find a manufacturer” phase of the operation.

I had personally decided on crowdfunding long before ever coming close to finishing the game in the prototyping process. I already owned a company, and my dream is to own a company that produces all of the things I love (i.e. all of the things I make). Now obviously I can’t manufacture the game without proper equipment, the purchase of which would raise my kickstarter goals to astronomical levels. So I thought going with raising the cash myself through a crowdfunding platform (Kickstarter) and sending them to a manufacturer that would actually listen to what I said would be the best thing, considering my situation.


Hope to see this soon

Now, I would say to determine the method of funding before looking into anything else. In this way I did write these posts out of order. But I had the idea that I would be on Kickstarter when I started my project. And I made all of my following decisions accordingly. However, at this step in the process I reevaluated what I wanted my project to be produced as, and Kickstarter still seemed like the best option for me.
Now when making a Kickstarter campaign I can say that you should have a plan for everything. And the amount of money you need to raise should be the minimum you need to get the project done. That may sound obvious but if you plan on funding part of the project yourself and some large transactions don’t go through you may be paying a lot more than you bargained for.

The types of rewards, the story, how you’re going to do the video, and anything else you want to do (advertising, press releases, etc.) should be thought about and if all goes well, completed by the time the campaign begins. Then, after you get an idea of what you’re going to do, put the idea on the website immediately and submit it for approval. This does not mean that the project must be launched shortly after it is approved, but it does mean that you can launch it at any time after it has been approved. This is not what I did and I have suffered several delays as such. The Amazon payments process takes time, and so does Kickstarter approval. Take this time, and however much more time you need, to polish up the project and make the page look nice. Send the preview link to people and get feedback, make sure that you have a quote from the manufacturer, etc. When everything is in line is the time to start the project, not before.

In the next part, I’ll talk about exactly what that all means, and how to get the most out of a Kickstarter Campaign. Though this will have to wait until mine is actually over. In the mean time, if you’d like to hear something more in depth about one of the topics previously discussed, please leave a comment telling me what it would be. Thank you for reading.