Book Review – Acres of Diamonds (By: Russell H. Conwell)

Sometimes the reasons I pick up a book don’t bode well for the outcome. In the case of Acres of Diamonds, I knew nothing about it, but that it was in my collection for some reason, and that it was fewer than 70 pages (at the time I felt I needed something short for a quick read). So it was only after research, and from context clues, that I found out this book is the transcribed version of an inspirational lecture given by Baptist Minister and founder of Temple University Russell Conwell. Its message can be easily gleaned from the opening story that inspired its title: that of a man who sold his farm, left his family, and eventually died in his quest for diamonds, only to have the man who purchased his farm discover the greatest diamond mine in the world on that land. And if you get the picture there, is it really worth reading on?

Being based on a lecture, the whole thing is rather short (but, to me, who perhaps reads to slowly {carefully}, it seems quite a bit longer than one would actually want to stand up and speak), and, while the language construction is a bit dated and clunky, it is generally a fast read. The message is understandable, if sometimes overly worded: one does not need to start with a large sum of money to become richer; one need not move to the famous large cities of millionaires to make their fortune; and that using your own head and hands to make yourself rich is what God wants you to do. The idea is that you are constantly sitting on “acres of diamonds” within yourself that you simply need to tap into to be successful, and that enriching yourself in this way will not corrupt you. This is essentially the message that all inspirational works rely on, the sort of “American-Dream” ideal.

Of course, there is a big religious aspect owing, I’m sure, a great deal to the author’s ministry. Throughout the text it fights back against the idea that it is God’s will that one be poor (and perhaps stupid), and that to be pious and honorable you need to have no funds. To the modern reader it might sound at first as though it’s going to preach the prosperity gospel (*this work is associated with the prosperity gospel, and by definition, would be included in works of that category, but here I’m specifically referring to the modern “televangelists” and Christ-for-the-rich that is most often associated with those words these days), but within the confines of the text it lacks much of the skeeviness; it is unfair to the poor, but it does not attempt to take advantage of them. Spread copiously throughout are stories of men who started with nothing to gain vast wealth and assertions that “Ninety-eight out of a hundred rich men in America are honest”, otherwise why would anyone trust them with their money/business. To keep this perspective consistent of course the author omits any evidence that would be inconvenient, but that is a sin of every author attempting to persuade.

I personally tend to agree with the idea that many of a person’s problems can be overcome and a moderate amount of personal wealth accrued using one’s own mental and physical facilities, but a lack of acknowledgement for how crippling some forms of poverty can be, or that a great deal more than one percent of the wealthy probably have morality problems is a flaw of the book as far as I’m concerned. Still, the book doesn’t fail to be inspiring, especially if one is susceptible to its message. And as a speech I believe it would become more effective. The whole thing is quintessentially American, with its exotic mix of faith and self-reliance, spoken with that Baptist fervor.

At the book’s end, if you were at all taken by part of the message you are energized, or at least encouraged. And, if you do not find yourself convinced or entertained, the text doesn’t fall into the trap of other inspirational works that take too long to say nothing, being brief enough to not outstay its welcome (too long, for every word is past the “welcome period” for someone who has found they dislike something). It isn’t a perfect text or a perfect argument; indeed, its most useful feature is the many anecdotes it contains (for trivia and conversation purposes) but I’m glad to have read it. It is interesting, and seeing that the author was successful with a seemingly untarnished reputation reinforces its inspirational message.

Grimaud S.I.C. 4-color Playing Cards (Symmetrical International Cards) – In the Collection

I have more playing cards than is good for me, really. I’ve seen so many decks it sometimes seems like I’ve seen them all… usually until the next week, when I find something different. Often it’s just a different back, but there’s still room for me to be surprised with the faces. We haven’t yet perfected the design of the playing card, uniform as it might seem with the dominance of the USPCC (United States Playing Card Company {And to a lesser extent Cartimundi}). Every so often you find a deck that has been designed to meet a specific challenge, such as the Symmetrical International Cards (or S.I.C.) deck, in this case printed by Grimaud, the French playing card manufacturer (now owned by Cartimundi) (I don’t know if any other manufacturer ever produced these cards).

The S.I.C. deck is a design that sets about trying to solve two problems: left handed players wanting to fan their cards the opposite way, and asymmetrical icons on odd numbered cards (that are sometimes used to covertly signal other players). To solve these problems pips are placed in all 4 corners, and on the odd numbered, non-face-cards of 3 suits (diamonds is unchanged) the center pip is replaced by two pips that are slashed in half and meet at the middle. The slashes on spades are left-handed, and the slashes on hearts are right-handed. For clubs the icon now simply has 4 “petals” (leaves) instead of 3. The deck was developed by Michele Leone, a bridge player, to help stop cheating in that game. The design was used by the Italian Bridge Federation around 2010. And that is literally all the information I could find about it.

My particular deck(s) (the one shown here has a yellow back, and I have another with a green back somewhere), printed by Grimaud, also have the clubs and diamonds in green and yellow respectively, rather than their traditional colors. I suspect this is because they wanted to clear up some confusion that may result from having the pips on all 4 corners (I like it but from what I’ve read online it’s pretty divisive). I can find no reference to this deck online. I found it in America, with many other sets of bridge cards (mine isn’t in the original box, instead it’s in an “American Contract Bridge League” box. The cards that are supposed to be inside have quite a different design), and the face-card values are the English standard (J,Q,K). So I just have no clue.

They are one of the most well-thought-out decks of cards I’ve ever seen. Of course it’s not necessary unless you’re worried about people cheating at bridge, but it’s still a lovely design with an unobtrusive back, simple face-card design, and those really neat French-style clubs.

More Suits in Playing Cards

I have a large playing card collection; I love decks of cards. I’m not entirely sure why I like them so much, but I do. And I’ve ended up with hundreds upon hundreds of decks of cards via my collecting. It was only a matter of time before I came upon one of the many more unique decks of cards out there.

Most of us know the classic French deck as the one we use all of the time, with four suits that don’t make a whole lot of sense, 13 cards per suit, and two jokers (that are in no way related to the fool from Tarot). This deck is accepted by many in the United States and abroad as the standard deck. And it is so popular that it is easily the standard of the world. But variations are fun, and while the suits and number of cards in each suit change over several European countries (Germany, Austria, Italy, and Spain all have different styles), for some people that isn’t enough.

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Some people question why we only have four suits with games like bridge, which can handle more suits (so I’m told, I can’t actually play bridge, but I think we’ve all played a game where suit doesn’t really matter). One of the earliest (and one of the only) decks that I found that realized this was the vintage Sextet Bridge deck that I picked up from a garage sale. The new suits of wheels (ship wheels) and racquets (as in tennis), while interesting, are only that. The design of the pips are far too complicated and modern to really fit the motif of a deck of cards, but are still fun nonetheless.

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After seeing these, I became fascinated by decks that added more suits to the standards bunch. The most common of these are the Star-Deck and various other decks that include stars as a fifth suit, like the game Five Crowns. The star works as an addition, but it’s a bit bland, and including it smudges the overall design appearance that is so refined, in my opinion.

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While five suited decks were fun, and so were decks with non-traditional suits, I wanted more. How many suits could one fit in a deck and still have it be useful? I started looking at other six-suited decks. The Blue Sea deck, which is available from print on demand services, does this, but again I think the new suits don’t quite fit the older deck. The Empire deck of cards with anchors and crowns makes a really good and nicely fitting deck, but I think better could be done. And that’s when I found a blog post from a graphic designer (New Link) online about this very topic in which he presented his own two new suits designed specifically to blend in with the existing decks (the symbol for every suit can be made with fewer than 7 lines). These two new suits are wonderful and I believe they are the best-designed additions to a normal deck of cards that exist. I just wish there was a deck using them (Edit: It appears there is now a deck featuring these cards).

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But I wasn’t satisfied. I wanted more suits, not for any reason, really (some people want to play Cripple Mr. Onion). I just wanted to see if companies could consistently design a counterpart, or set of counterparts, to the modern French deck. The answer to that for me was unfortunately no. While the Fat Pack playing cards, and 8 Suit playing cards are far from terrible (the green Eagle as a fifth suit was terrible*) they do fail at being what I wanted, which is a simple and consistent addition to the French suits. The makers of these decks read more into the patterns of what the shapes represent rather than the patterns of the shapes themselves. Still, I was going to obtain several decks and play with them (in what game? Well I’d have to invent one, or play Cripple Mr. Onion).

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I never did end up buying either of those decks, and after getting back into collecting strange decks after buying them some odd ones at Garage Sales and thrift stores (including Five Crowns) I went on the same journey of finding photos of each of the differently suited decks I’ve talked about. I was less satisfied this time than I was originally, and decided that I would make my own. I’m far from the greatest designer in the world, but I stuck with several of the principles that were used in the creation of the six-suited cards, and several of my own, like the simple line numbers. I decided that adding new red and black cards seemed like it would be problematic so I decided the cards would be in two new differently colored pairs (then each one would be individually colored, which was prompted by me looking at 4-colored, 4-suited decks).

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Right to Left Top to Bottom: Spades, Hearts, Wheels, Towers, Diamonds, Clovers (Clubs), Globes, and Sheilds

 

What I came up with was this Hearts, Diamonds, Spades, Clovers, Wheels, Shields, Globes, and Towers. Each is paired off the by similarity in the bottom half, hearts and diamonds being pointy, shields and wheels being round etc. I made these cards into a 104-card deck (with the other alteration of using a P for Prince/Princess instead of a J for Jack) and had them printed at a print-on-demand service. While they aren’t amazing, I think with refinement and a better quality printing they will turn out great.

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I’ve created several games to play with them, and if they are a hit with my friends (we generally play more complex games at game-night so maybe this could spice cards up enough to get it back into the front for a while) I will hopefully make more. And I don’t think that I’m finished even with the concept of my new suits. I’m sure they will change, as they need to change, and as playing cards changed when they needed to change over centuries of use.

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